6 Axonometrics / Architects' concepts:
Daniel Libeskind
2. A harsh collision of axes and linearity emerges into a network of disoriented movement through the internal space.
3. An iconic and unprecedented architecture should be shared with the rest of the public realm, to acts as a catalyst and converge surrounding public spaces.
Hans Scharoun
4. Kinks in layers and the breaking of repetition breaks open the solid, and liberates the spaces.
5. The play between mass and void harnesses a harmonious relationship between internal and external spaces.
6. Simplification of the exterior leads to an appreciation of the interior and the program structure.
First Cryengine environment attempt with axo 3:
3 Parallel Projections:
(opposite angle view drawings to come later...!)
1. Combined axos 1+5
2. Combined axos 3+4
3. Combined axos 2+6
Sketchup models of 3 parallel projections:
Chosen parallel projection to develop as monument: Parallel projection no. 2 - combination of axos 3+4, ie. concepts:
"An iconic and unprecedented architecture should be shared with the rest of the public realm, to acts as a catalyst and converge surrounding public spaces."
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"Kinks in layers and the breaking of repetition breaks open the solid, and liberates the spaces."
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Resulting electroliquid aggregation: "An iconic architecture is composed of kinks and layers that break open a solid, thus liberating the space to create a public realm that can be shared."
Work on environment:
(Thoughts/pics)
Monument in environment:
Thoughts: The monuments need to be captivating and monolithic and cannot be engulfed by the landscape or overshadowed by it. Hence it will be placed over the edge of the mountain, spanning over space, as opposed to sitting further in and being swallowed by the mountains. I want it to be placed at a fairly high altitude above the lake to further contribute to a sense of monumentality and grandeur. The meeting space between will be one of the 10 blocks suspended over the environment, creating an awe-inspiring and creative place for students to exchange ideas and talk all things archi.
Monuments need to be further developed + custom textures + smaller details etc. and environment refined alongside this development. This will be the focus over the next 24 hours (hahahadhfsajk).
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